Critical Wound

Increases by 30%% the critical damage received by the target. Requires a dagger to be equipped.

Classes
3
Max Level
1

Class Variations

Class Level SP Type Magic
Adventurer
Adventurer
Human
1 80,000,000 Active No
Ghost Hunter
Ghost Hunter
Dark Elf
1 80,000,000 Active No
Wind Rider
Wind Rider
Elf
1 80,000,000 Active No